Arabeth
At a glance:
- Strong military, and strong navy
- Foremost spies and assassins in the continent
- Home of the most famous Bardic college
- Leadership relies on infighting to keep lesser nobility from turning on them and promote a cut-throat culture among the nobility (which is divided into Houses)
- A real-life comparison would be the way Dune’s planetary lords are played off one another by the Emperor in that series.
Great Player background location for:
- Rogues, Thieves, Assassins, Pirates, Warlocks
- Any background where noble caste is important, or, where deception/street-rat life is important
Rulers: The Layora Royal Family
Major Mercenary Groups:
Shadow Jumpers
Jallan Mercenaries
Prior/Current Conflicts:
One of the instigators of the West-march War (Historical event; 2915 EF - 2981 EF)
The Blade Wars (Civil war 243 LF - 245 LF)
Arabeth is currently ruled by Kaman Layora, a powerful Warlock, skilled swordsman, and competent tactician.
Arabeth is a fiercely political and militaristic nation. Powerful noble families jockey for position and approval, which prompts in-fighting among the nobility, while commoners looking to move up within the Kingdom eye positions of power and import or glory through military service and excellence. For a commoner, the only way to join the nobility is to either marry into an existing lineage, or to do something that catches the eye and favor of the King.
There are currently 7 Duchies within Arabeth, with various further divisions within each of those. The island stronghold of Quom is the seat of the King, having been raised on that island, and the island of Lashan is also outside of a Duke's reach as it is technically part of the King's own lands, but is functionally run by the mages that guide the Great School on the island.
The remaining sections of Arabeth are controlled by the following noble families:
Hagal - Base: (49) Xas
Einreng - Base: (2) Selniche
Conirro - Base: (52) Vendaval
Oboro - Base: (9) Yimn
Za'Eca - Base: (30) Porset
Karhenon - Base: (45) Redan
Tareides - Base: (37) Spari
Each family oversees their Dutchy from one of the 7 mainland major cities, listed above as their Base location with Map ID and City Name.
They can (and regularly do) manage the nobility below them with minimal direct influence from the King. So long as they're keeping their Duchies well run and are capable of meeting the needs of the Kingdom, they are left to their own scheming and political maneuvering, and are free to appoint new Barons and lesser ranked nobility as they see fit.
Until next time, happy Worldbuilding my friends.
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Ah not a hive game, but it is all details for my D&D game I run, and while nobody else uses hive like a wiki, it can function decently as one... So that's what I'm doing. Updates to older posts as I get more of the setting built or digitized and random new posts as I hit new areas to cover. Then I toss that all into a Collection so it's easy to find for folks that I run games for. It all works pretty well, considering hive was never built for the purpose I have been using it for. 😂
May I missed it , if not , then do add link of your game at end, at every post.
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This is good stuff ! The thing that jumps out at me is how seven duchies that are almost autonomous is a recipe for civil war (and lots of fabulous RP opportunities) if the King is weak or dies with any chance for a disputed succession.
Sure is! There's external pressures too that nudge it towards civil war, large ineffectively, as the current ruler loves that kind of shit and has a pretty reliable spy network internally that lets him mostly just sit back and have fun manipulating the Houses against each other.
When his son takes over, it'll be a different story and civil war will likely end up deposing him as he doesn't have the same skill-set.
Excellent ! So all it takes is a D&D adventure with what we call an "Evils Party" whose goal is to assassinate the current king (possibly paid for by a foreign state or even an over-ambitious duke), and the whole interesting process accelerates 😁
Haha yep, exactly!
Cool. that's quite the world. reminds me of a TSR world.
Exactly the same idea. I love the default settings (and the old TSR settings that I've read) but I hate working within a world that isn't mine - there's too much other lore and ideas people bring in. I'd rather have my own world and plop "official" content in from other worlds as needed lol
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