Rising Star Talk #5 - About the missions and the strategy of earning starbits

in Rising Star Game3 years ago

Hello community, good vibes! I would like to speak today about the missions and a strategy that I decided to use last weekend. Following a guideline left by @luizeba on HiveBR's Discord, about a strategy to carry out quick missions.

Focusing on these missions, the gain of Starbits would be greater than just doing the missions that use 100% energy and last between 4 and 5 hours. Well, I did the test and found that they really generate a lot more value.

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The missions would be these, following exactly this order:

  • Illegal busking x 5 (5 min)
  • Radio interview x 5 (5 min)
  • Band rehersal x 5 (5 min)
  • Open mic night x 5 (10 min)
  • Full band support x 5 (15 min)
  • Mid week support slot x 4 (25 min)
  • Radio studio session x 4 (30 min)
  • Busking with a license x 4 (45 min)
  • Shopping Mall x 3 (60 min)

I didn't do all of them exactly, for example, the 2 band missions (Band rehersal and Full band support) have not yet been released. Then I performed the following process:

  • 5x Illegal busking = 818
  • 5x Radio interview = 588
  • 5x Open mic night = 723
  • 5x Mid week support slot = 646
  • 3x Radio studio session = 855
  • 1x Shopping Mall = 771
  • 1x Local Mini Tour Support = 1784

Totaling: 6185 starbits earned⭐. The strategy really works, because I usually do 3x Local Mini Tour Support, the 5-hour mission, totaling 15 hours a day, if I can even do it, because I don't always have the pizzas available to recharge my energy.

Usually this mission return between 750 and 2500 starbits, for some reason, I never conquered anything above 3000, despite the mission's maximum being 3223. Any secrets? Who knows?

At the end of the day, I believe that following the mission guide correctly, I would certainly have managed to get more than 6000 starbits. Performing the Local Mini Tour Support 3x with luck, we imagined taking 2000 starbits which would give us 6000 starbits practically throughout the day, unfortunately this is not what happens.


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With the short duration missions, even with some, returning very low values, I got this value of 6185. So with that, I come to this conclusion, that with the small missions, in quantity per day you get more than accomplishing the mission longer a few times a day.

The downsides are:

  • You'll have to spend more time in front of the PC or cell phone controlling the missions, so, one ending, another one will begin.

  • I didn't get to do the calculations, but you'll accumulate a lot more EGO points than just doing the long-lasting missions. So good skill and EGO control should be applied.


And you? What strategies do you use? I really want to try doing the quests this way to see if I can get higher values, although I need to get to level 80 first to start the first quest of the 3rd map, focused on bands.

Thank you for your attention!


❤️Thank you! YAMMEEE! Pizza!!❤️

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I'll leave links here to the guides I'm making, I hope it helps:
Basic Guide To Intro Rising Star - Part 1
Basic Guide To Intro Rising Star - Part 2
Rising Star Mini Guide - Giveaways
Rising Star Diary Reading - New Version!

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!PIZZA

Thx Man! !PIZZA

Hello.
There is no secret: the average of the gains compared to the ranges of gains of the missions is around 50%.
It is true that it is a bit light as coding on the RNG of the gains.
Normally, at the end of my day, I had the possibility of earning around 40k starbits but I very rarely exceed 20k.
By organizing your missions differently and varying your ego level, you can increase your earning ranges.

Hello good morning, now I understand, I didn't know about this 50% range, because as I said, I never took more than 3000 in the local mini tour mission, this with more than 100 missions done (I don't have the exact number).

This RNG is interesting, good to know. Your 20k per day earnings are great, I'm far from it yet haha. !PIZZA

Yes, this 50% ratio is interesting.
It comes from stats I've had for quite a while, based on around 2500 missions.
If you want another number, here is this one: +2 on the earning ranges every 100 fans.
Another interesting fact: the ego rate has a negative effect on missions longer than 15 minutes, no effect on missions 25-30 minutes and a positive effect (in the same proportions of 2 starbits âr fans) on missions 5, 10 and 15 minutes.
The optimal technique for winnings therefore consists of having an ego rate as close as possible to 0% for long missions. These bring you drunk fans that you bottle. When you attack your series of short missions, release these fans in order to switch to a positive ego rate (you have up to 24% positive rate) and thus further increase your earning ranges.
This is the technique I am trying to implement.

What a interesting thing you got there!!!

!LUV
! PIZZA

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!PIZZA

Interesante estrategia, vou tentar fazer e depois te conto como me va.

PIZZA! PIZZA! PIZZA!

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