How to Rank dCITY Leaderboard for Daily FREE Citizen Claim

in dCity7 months ago

There's a new floor out there folks

It is with a sad heart that I report to you all that the floor price in dcity ranked leaderboard is no longer $1.

The days that you can join the game and ROI in a week with a few well-placed bids and asks have officially passed.

Efforts have been made by the community to raise this minimum investment needed to farm citizens up to a treacherous $2.

Fear not, you can still ROI in decent time so pay attention as I break it all down.

How to Rank dCITY Leaderboard for Daily FREE Citizen Claim

dCITY is a mathematical city simulation game on hive blockchain with passive and active income strategies for gamers to enjoy.

In this strategy we will use a combination of citizens with the tax refund stat and buildings with high income to worker ratio to reach the floor of the income leaderboard.

This leaderboard allows players to access a daily FREE NFT citizen claim in the dcity discord.

These are the citizens you will need now if you are just starting out:

  • 12 Soldier - 15.2k
  • 6 Eco Activist - 13.8k
  • 7 Economist - 10.8k
  • 3 Ice Cream Shop - 1.8k
  • 3 Young Citizen - 3k

Once you buy these NFTS congrats!

Your city is now in top 400 leaderboard and you just need to wait until the daily snapshot to claim your citizen in the dcity discord.

The majority of income is dependent upon a daily Young Citizen claim with the following market values bid 775 ask 998 but your dcity also generates a small passive income as well.

This citizen claim makes your potential daily income 800-1030 SIM!

The 44600 SIM investment will ROI in 56 days if you sell straight into the highest bid.

You can potentially reach that goal faster when you play the market with your own ask price.

Place your ask below the lowest ask of 998 and put your listing in the front of the line for purchase.

If you can manage to sell all Young Citizens for 997 its possible to ROI in 44 days.

Some well-placed bids when building your city can bring your investment and ROI time down.

If you have any questions, please let me know in the comments or hop in the discord and give the devs a piece of your mind lol

https://discord.gg/5hRWJvKj

Thanks for reading!

Sort:  

Steep competition! Its up to $2!

I know right? People onboarded at this point are bringing twice the value of people before. This is still pretty low, but it was neat to be able to market that $1 floor price and short ROI.

!WEED !BEER !PIZZA

@ecoinstant!

@ryosai passed you the virtual joint!
If you do not want to receive these comments, please reply with !STOP

PIZZA!

$PIZZA slices delivered:
@juanvegetarian(1/5) tipped @ryosai
ryosai tipped ecoinstant

Nice share my friend!

I've just gotten back to playing the game. Thanks for sharing. !PIZZA 🍕

You will want to pick up a few more ice cream shops, barber shops and music shops if you get knocked off the leaderboard. Right now, is a great time to pick them up and jump back in the game.

Oh, will do that. Thanks again.

Idk, it seems I wouldnt even need to invest that much to hit the leaderboard, but having a game where the rules are completely changed every 3 months sucks. It seems like nothing being explained properly is a feature not a bug.

For now I will just sell the incoming SIM and wait til the game gets more playable.

I wish I knew what you are talking about. What has changed besides the floor price? The only thing I am struggling with being explained properly is your feedback here. Sell your SIM to me! XD

You used to get migrants and workers which you had to educate to improve, but now it is some weird leaderboard you have to make? Before there was a time - believe it or not - where your buildings had actual income.

That was years ago bro. If you were playing actively during the beginning of the citizen experiment, you should have turned all your single population citizen cards into sick citizens to access the +3 tax refund that was being maxed. Plenty of developments since then have extended the games economic lifecycle including the minimum sick citizen tax refund. I have been playing for a few years now, so I know exactly what you are talking about. You can delegate 500 HP for a daily free citizen and ofc you already know about claiming the leaderboard. There are also plans to implement a new citizen claim for certain buildings on the next update. If you haven't looked into the max tax refund available from your building combines you may be surprised.

Have you looked into this? https://riseofthepixels.com/ It feels like a really fun game but I only started yesterday

yea it requires too much time for me to consider it as a good investment. probably one of the main reasons i like dcity is the passive "gameplay". If you haven't heard of the IMX gems campaign you may be interested in that as well.