So, my last three comments combined have taken roughly 82 billion. It's not being based off character length from what I can tell, but it seems to be either increasing as I comment more, or increasing the more I converse with someone else. I won't know which until after I post this one. :)
You do a great job of describing the double edged sword of this hard fork, @edicted. There is definitely an on the one hand and on the other type of scenario going on here. When I came here, I just wanted to post. Now, because I'm a part of a wider community, I want to comment and upvote, too. And I want to do it without running out of RC/mana. I've already invested some into STEEM. I'm wondering how much we need to not be concerned with what we're trying to do here.
Smaller accounts need to do more in order to gain exposure, with or without the use of self-upvotes or bidbots. Not sure how they can do this unless the system does start equalizing somehow in their favor. Not sure how that would work, but it would be nice that the hard workers on the lower end (not saying everyone mind you, because not all are equally hard working) would catch a break.
Maybe I could set up a service that sells bandwidth for votes. Upvote a whale: get 10 times the bandwidth back. A lot of the big guys are going to have unused bandwidth... and it has value now.
Also, I think the cost of things is going to be variable depending on peak times.
Hey @edicted, since the amount of resource credits is tied to the amount of vests one has, wouldn't it just mean leasing/delegating steem power?
I think the entire point of separating vests from bandwidth is self-explanatory. We now have two resource systems. From my point of view one of the best things about this system will be allowing one person to transfer bandwidth separately from Steem Power. Maybe I'm way off base here and this won't be an option, but I think it's the obvious evolution of the platform.
According to this post: https://github.com/steemit/steem/wiki/RC-Bandwidth-System, if I'm getting this right, resource credits are not transferrable :/
Fair enough. I'm gonna go ahead and predict that the next hardfork will make them transferable. Maybe it's possible to even do it with a softfork? That certainly would be ideal. Regardless, I think it's the obvious next step.