Blind + Return Fire feels like they might cancel each other out. If a unit never hits (due to blind) - how will it ever return fire? (Or is this a potential issue of return fire on its own, on EVERY monster) being too powerful? :D
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The rangers will feel the heat of this card especially enemy monsters summoned by Yodin zaku. So the abilities of deepswimmer to friendly monster is okay and also this summoner might be an unrivaled card against the prince summoner of the earth deck.
Not exactly. More like you're blind but if you manage to land a hit, well, you get return fire. The obvious weakness here is magic
Blind applies to the enemy creatures. Return Fire applies to your creatures.
If you're reducing the rate at which enemies can hit you, return fire loses its effectiveness. Seems like a strange combination of abilities for a legendary summoner.
Feels like they hamstring themselves.
Return Fire attack is 50% of initial attack.
So if Blind worked there is no Return Fire, but also no damage is taken by your monster.
What is better?
or
I don't mind Blind causing miss 100% of the time which means no Return Fire at all :D
Exactly! It's a real interesting combination that doesn't make things too OP. I love what Splinterlands came up with.
Return Fire doesn't damage opponents who do melee attacks. The blinf saves you from melee attacks as well 😄
I want them to hit meeeee!
This is why jacekw is better at the game than me :P
This is why you have a higher rank than me in the game :)
Do you know I was going to say the same thing, it's not quite as bad as playing silence AND reflect, but it does seem a little perverse!
Mind you, no harm in them missing you more, and ranged attacks are very popular as they traditionally have the least counters, until now i guess.
This could really mess with a Death line up, all those nice ranged attacks with low health.
Also it's not Yodin, what a shit addition to the game that was, just OverPowered to the point where it takes all the fun out.
definitely need to see more effective counters to blast from ranged, like how magic reflect will bounce back, return fire blast should return fire as well.
Yes I guess so, imagine that with snipe - getting 4 damage returned to back to you, some of those fire monsters have pretty low health too.