Whats disturbing about this to me is that the team can mint any number packs they want. We buy them and if we don't buy them all they have free reign to take the ones the community decided weren't needed and use them to remove the demand for the ones we did buy by offering them as ghost cards with rewards 2.0.
I mean, its not a winning proposition for anyone but here we are. I've heard NFTy arcade on the townhalls making it sound like they were hurting for high level cards. Plenty of us can use our cards to make low level decks. God know many of us have eough of them. SO why not communicate that NFTy arcade needs low level decks and let the people who've already bought assets from the team fill the demand?
The more I think of this deal, the more it irks me. It doesn't matter if they don't sell the cards, it's just unfair to people who actually buy packs with their own money to play. I've spent several thousand dollars on CHAOS packs and individual cards and it's going to be iffy whether I do that with Rebellion.
I mean imagine Apple lending out free Iphones to people while you had to buy yours. Why can't they just let the free market free market?
Yeah. Its pretty stupid. And I keep seeing people talking about these card packs like they are physical inventory the team had to spend money to print.
If this is mildly successful are they going to just mint an extra 10 million rebellion packs just for this purpose next time and tell everyone how they paid to make those 10 million extra packs so they can use them however they want?
I think we need to start the conversation about the DAO having control over what and how many assets can be created and sold into the economy by any contractor, including the Splinterlands team. At some point, in a truly decentralized game, anyone will be able to make any assets they want. The DAO needs to take control over this sooner than later.