You are viewing a single comment's thread from:

RE: Splinterlands - the bot problem in higher leagues.

It's an important topic. I also wrote about it in this post:

https://peakd.com/hive-13323/@marianaemilia/human-versus-bot-the-machine-revolution-in-splinterlands

The problem I pointed out is exactly this, humans won't be able to face bots as equals when they evolve their artificial intelligence, and that's what seems to be happening now.

The solution for me would be exclusive leagues and championships for bots, separate from humans. Eventually a human versus bot showdown only for those who like to suffer.

Sort:  

Thanks for your opinion as one of the real top players of the game!

Your (different) league idea is very interesting, and I would fully agree with it ... however, one problem would still be to detect the use of bots at all. In chess that is (comparable!) easy if we consider that an average game might consist of 40 moves (from white and black) and certain algorithms are trained to find similiarities between the choices of human players and the suggested moves of well known chess programs. In Splinterlands only one summoner and at maximum six additional cards have to be selected, so that rather often the choices of good human players and strong bots should be similar.
One could try to measure the speed / frequency of building / submitting teams and try some other tricks to detect bots, but I guess it won't be easy, especially as human operators still can enter the teams manually ...

I am curious if there will be a clever way to detect bots or to implement insuperable hurdles for bots in the human league in future.

If there could be separate leagues for bots, I think that would be cool. I mean, it is impressive to me that people can write bots to play the game that well. But it's not fair to humans that want a chance at competing. Let the people who are really good at writing the code for bots compete to outsmart each other. Let humans who want to play other humans have a space to do that, though.

There are chess masters who will play and can beat computers, but most people who want to casually play would not be interested in playing a computer.

The new focuses will help with some of the Bronze bots, I think, but not the higher league bots.

What's good to see is pretty frequent changes in attempts to curb the botting a little bit. It does kind of feel like throwing a new band-aid on a gaping wound sometimes, though.

Posted using Splintertalk

There are chess masters who will play and can beat computers ...

Actually, not anymore. Computers are too strong in chess nowadays.