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RE: Splinterlands Development Update - September 2019

I would also like to see the amount of cards/player reward per league. I get that there are less players in the higher leagues, but there are much greater rewards. So a simple equation to calculate ratios would be nice to see.

I'm sure they have the figures and can share.

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But will they?

I doubt it. I play lvl 3 summoners and reach GOLD II and sometime GOLD I, so this will directly effect me.

I'm sure I've mentioned this before, but why not just add a "I am not a bot" varification like a lot of websites do. It may be a pain in the arse at first to "pick all screens with a car in" but it would quickly remove all not players. I'm sure between them they could even think of an even fast "proof of human" button

Captcha is not decentralized... or something like that. I know there's a reason why they won't do such a thing, but I'm not 100% sure what that reason was.

A couple of months ago, when i was still on my crusade to fight for the rights of the smaller players, they admitted they needed the bots to make sure people could play at any time of day... I don't know if that's still true, but looking at the players base, I think it is...

That’s what I was thinking throughout this bot convo - we need them cause sometimes I want to play when others don’t - still though, Splinterlands can have you play against their deck and that might be fun too.

If there was a way to identify bots (timing analysis and the like), human players could be given the option whether to play bots or not.