Can we get mint numbers for max level Rebellion legendary airdrops please?
Give them their own max level combine screen and their own shakey, shakey or pop like a pack opening.
Just do it going forwards for this category of cards. And implement the salt system and create some Praetoria holiday where we can combine salt tokens with legendary and gold potions to create enhanced versions of those under the "open" tab without owning an "Alchemy lab." Change it to "open and crafting."
Make the mint numbered cards by tier get a multiplier for earning Desalinization crystals in ranked. Whatever the formula is going to be for earning desalinization crystals it should be tied to active producing land ownership like PP/plots owned/SPS staked + the modifier - legendary mint numbered cards used in battle.
Then later on when you introduce skins for this category of cards you can require a specific amount of matching magic resources be fed to the wagons in order to get BCX of the skinned version and something like 2000 research points per BCX in order to combine them.
And you can require enhanced gold potions also to get a chance (5 max per BCX, .2% chance per potion) to get a gold foil version of the skinned card and have that be a separate mint number series with a better multiplier for getting DS crystals.
Implement Aftersound's suggestion to let us craft a scare crow (0 mana neutral card, meant to take a hit) using common natural resources plus allow an enhanced legendary potion to get a small chance to give it divine shield and make these and the potions tradeable.