648b036affa9ac4482ea985cc1613f375b1bc9ba
The community has vocalized a lot of support for creating a promo card featuring Yabapmatt and we have seen many requests for another Vruz style DAO promo card. While the specific timeline, stats, card art, and possible splinter(s) will all be entirely at the Splinterlands team's discretion, the purpose of this proposal is to both show support for the new CEO @yabapmatt and to reward SPS token stakers while boosting community sentiment.
If this proposal passes, the SPS DAO requests that the Splinterlands team create a limited edition promo card featuring the CEO of Splinterlands: Yabapmatt, which can be based on his existing business card art or something entirely new. The funding mechanism for this event should be similar to the previous Vruz promo and preferably a common or rare card to encourage as much participation as possible. The specifics are of course up the Splinterlands team.
What are the expected outcomes of this proposal?
- The community gets a fun new promo card honoring one of the founders of Splinterlands.
- The community has an opportunity to help burn some of the Voucher supply.
- If the proposal goes well, it could open the door for future promos that could bring more of the Splinterlands team into the game.
- Help to raise community sentiment while creating a fun opportunity to get rewarded for staking SPS.
The individual funding this proposal realizes that this proposal is simply a suggestion and that the proposal passing doesn't guarantee action or a timeline for delivery from the Splinterlands team. The proposal is as much to show support to Matt and the team as it is a sincere request for a new DAO promo card. Thanks for your time and consideration and we welcome any guidance from the team to refine this proposal or outline any funding requirements during the drafting phase.
P.S. This proposal was funded entirely by @goldmatters and he would like me to include the message: "I heart Matt!"
EDIT on June 2, 2024. To further clarify this proposal, the Splinterlands Team has full discretion to price the promo card in any currency it deems best, including credits. Also the team has the approval from this proposal to keep all funds for their ongoing operations. In other words, all economic decisions regarding this proposal are fully the choice of the Splinterlands Team and not the DAO, and a vote for this proposal is meant to support Matt and the team in any way we can.
I would love to pay my respects to matt but I cant support this as this is worded right now.
Asking for a Vruz promo card style seems to me that is asking for a promo card given away to stakeholders for having sps staked or some similar mechanism. This is a mistake considering the company decided to not make a mini set but instead make a few promo cards to fund itself in the course of this year.
We cannot take away this company prerrogative so the proposal should clearly state that either the dao needs to pay the company for this lost revenue (Via another vote OFC) or the card should be priced in DEC with a similar price point as baron fyatt (or whatever the team decides).
I think its crucial we add this to the proposal so theres no confusion to players or the team.
I hope you can consider this changes @clayboyn @goldmatters
I am 100% in agreement.
If you love/respect Matt, buy his card is what I say:)
For the record I will buy to help out the team.
I love the idea. Already buying up some vouchers at super cheap rates!
I'm fine with changing/updating the proposal as needed. The main thing we need at this point would be for someone from the team, preferably Matt, to say whether or not they want to proceed with this in some form and what their preferred option would be. The main reason the proposal is so open-ended is because we don't know if they will do it, when they'll do it, or if they want funds to do it, which I could update in this proposal.
Edit: I'm also willing to update it per @goldmatters instructions as well. He can message me on Discord with specifics.
I don't have anything to add since my comment would be the same as others agreeing to this. I just have one proposal if possible.
If this would push through, would it be possible for them to release a summoner instead of a monster? I was expecting Baron Fyatt to be a summoner and was disappointed when he wasn't.
Summoners would mean people would notice it more and that would help if the point of this promo card is really for Honor.
For example, even if I don't use Kiara Lightbringer, she still sticks to mind especially when you read her lore about being one of the two daughters of the famous summoner couple Aggroedius Lightbringer and Lyanna Natura.
If the new Matt card is a monster, I think his lore, which would probably be important since you will find information there about the honor given to him, as a monster, not a lot of people would remember that.
Thanks for your answers @azircon @davemccoy @clayboyn @goldmatters
I think adding this amendment is important even if its only for clarification.
Ive been talking to players in tavern, guilds and other spaces and many believe this is supposed to be another Vruz type of card in the sense that it will be free for stakeholders.
So, just to be clear I would add a sentence stating the company is free to CHARGE or to implement some kind of cost from the dao or players or both (or whatever structure they consider is the best) and that they are not obliged to follow the model of the Vruz proposal.
Probably you can redact it better clay.
Eldon, I think this is a very fair solution and I would 100% support it. I think @azircon would also agree with this too based on his comments.
I believe @goldmatters didn't want to get into the weeds with the specifics, but I'm positive he wouldn't mind this being something that also benefits the team as well.
Hopefully @yabapmatt @nateaguila and any other person in charge of this card promotion will listen to your comment and realize they are FREE to charge whatever they feel is a good price to help the team as well.
Thanks for making this point so that the issue of flexibility is more clear and they are empowered to do what makes sense for the team too!
Thanks guys, yes Im totally fine with this solution.
The only objective of the proposal is to send a message that we support and value Matt as a community.
If there is a way to also bolster the teams finances effectively, that would be even better.
I will leave it up to @clayboyn to make any updates via community suggestion for card pricing he deems appropriate.
Ultimately it is up to the team, and if we pass this proposal, Im confident they will do whatever is best for the overall ecosystem while keeping in mind the spirit of the proposal, which is to boost @yabapmatt morale :)
Please talk to Clay and update the proposal accordingly. I'd love if we the community pay for it:)
Yes I agree, the proposal has now been updated
Thanks guys, I think now is much clearer and its a good proposal. Hope it passes, has my support.
I agree with you and eldon.
I want this promo card to be for pay. Revenue can go 100% to the company.
I love this concept for a card, for a way to write a proposal that gives the team plenty of time and discretion to implement it, and most importantly to pay our respect to someone that has given his heart and soul to helping us.
Thank you @goldmatters for making this proposal! You definitely have my vote!!!
What is the creative team's take?
Nate was not in favor of the Vruz sale.
I don't know the creative team's take, or whether it make sense for the team to do with all the other things they have going. The idea was that they could implement this if they wanted, or not if they had more important things to do.
And if Nate or any of the team doesn't want it, or if they have much more important things on their plate, then they can pass on it with no salt from @goldmatters or anyone else that simply wanted to show support for Matt.
I wish more of these types of "suggestions" to the team was written like this - with no pressure to implement and merely just a suggestion.
hopefully @nateaguila can respond with his take, as his team will have to do the heavy lifting.
Yes, I agree it would be good to hear from Nate. Also from @callmetim and from the person that focuses on the economic costs too. If any of them don't like it or want to do it, then I'm sure @goldmatters won't be upset if they pass on it - as his primary goal was to show respect to Matt in the face of the general disrespect that gets spread daily by some.
@davemccoy!
@bpcvoter1 passed you the virtual joint!If you do not want to receive these comments, please reply with !STOP
The biggest problem that Splinterlands has right now is that there is a massive oversupply in cards, This makes it so that everyone who 'invested' money in the game got completely wrecked, The sentiment is at an all-time low, players are leaving, nobody is willing to buy packs since it's a sure thing that their values will fall off a cliff once they get dumped into Wild. This is also hurting the SPS price, which has only decreased more during the bull market.
The last thing we need is for even more cards to be created. Instead what should be done is allow for the unlocking of Soulbound cards with one of the requirements for a similar type card to be burned so the total supply doesn't inflate more combined with some heavy Collection Power Requirements in Wild.
At least some one with a sensible comment. The insanity of thinking to print more cards....
I'm putting together a proposal for 2 promo cards that can only be bought by burning cards. Its like burn 1500 CP for one rare BCX or 15,000 CP for one legendary BCX. Matt said he'd support it. Although this proposal might have just made that one less likely to go through.
I understand how this might compete, but in my case I would evaluate each one separately. I'm interested to see what you put out. I also hope we don't have to vote for one or the other, I hope they can both stand on their own merits and purpose.
I showed my support by participating in the recent Halving event. Of course I'm already in the red with that one.
I really like this idea. One thing that I would like to see in the possible lore of the card is that the card was created because we wanted it. I want people to be assured that it was in no way Matt's idea. He's humble, not conceited.
I am in favor of this proposal for two reasons: (1) I <3 Matt, (2) I feel promo cards are generally beneficial for both the company and the game.
I would echo @azircon's point about wanting to get feedback from Creative & @nateaguila on this. Ultimately I think the decision on what card to create should be entirely within their control, and while the community can suggest a particular theme they should have the power to adjust it as needed. E.g. perhaps they choose to have it be "inspired by" rather than a literal adaptation.
Finally I wanted to make a comment on how to get more value/sales/engagement from future promo card events. Previously (when there were no points multipliers for early purchasers) the issue was people sniping at the leaderboard at the very end. Now the issue is that 95% of the action happens on days 1-2, and then there's virtually no engagement after that.
My suggestion is to have the prizes evenly distributed across the days of the event, while the titles would be based on total purchases for the entire period (with or without point multipliers, but personally I'd remove the multipliers). For prizes imagine there are 1000 packs getting distributed and it's a 10-day event: instead of distributing those based on points at the end of the event, you would distribute 100 packs/day based on daily purchases. This would encourage people to consider making purchases each day in order to have chances at the prizes.
I feel like this system could help us keep away sniping while also ensuring participation throughout the event. Also whenever people get prizes that's a "marketable event", with people potentially sharing what they win with their networks. It's a similar strategy as doing drip campaigns in marketing where you want to have sustained noise over a period of time rather than putting all the fireworks at one time.
I heart Matt too!!!
<3 Matt
Is this Matt promo card to celebrate SPS dropping below $0.01?
don't invest what you can't afford to lose, have that tattoo on you hand fella, you find your be a lot less salty in years to come.
We dont need any more cards PERIOD. Stop printing and stop devaluing our assets until prices have recovered
For this to do well, it needs to be affordable for once. I think you should basically let Matt design his own reward summoner of the dual elements and skills of his choice. He should get something he would want to play with.
That's pretty much exactly everything that the proposal suggested.
Can we set the burn value of the card really high so that the price will always be high or if it gets burnt it will get really scarce?
Thank you for participating in SPS DAO Governance @clayboyn!
You can place or monitor SPS Stake Weighted votes for and against this proposal at the link below:
Link to this Pre-Proposal
Updated At: 2024-06-05 11:11 UTC
Solid, I was honestly hoping for a voucher style burn type card again once a year would be great and patterning up such a thing with a big change in leadership again I think is a fitting move.
Can we get mint numbers for max level Rebellion legendary airdrops please?
Give them their own max level combine screen and their own shakey, shakey or pop like a pack opening.
Just do it going forwards for this category of cards. And implement the salt system and create some Praetoria holiday where we can combine salt tokens with legendary and gold potions to create enhanced versions of those under the "open" tab without owning an "Alchemy lab." Change it to "open and crafting."
Make the mint numbered cards by tier get a multiplier for earning Desalinization crystals in ranked. Whatever the formula is going to be for earning desalinization crystals it should be tied to active producing land ownership like PP/plots owned/SPS staked + the modifier - legendary mint numbered cards used in battle.
Then later on when you introduce skins for this category of cards you can require a specific amount of matching magic resources be fed to the wagons in order to get BCX of the skinned version and something like 2000 research points per BCX in order to combine them.
And you can require enhanced gold potions also to get a chance (5 max per BCX, .2% chance per potion) to get a gold foil version of the skinned card and have that be a separate mint number series with a better multiplier for getting DS crystals.
Implement Aftersound's suggestion to let us craft a scare crow (0 mana neutral card, meant to take a hit) using common natural resources plus allow an enhanced legendary potion to get a small chance to give it divine shield and make these and the potions tradeable.
Can we make a promo card for me too? I have put 80000 $ in my card collection and if I sell now I would get about 16000 $.
Another dumb proposal. That’s it I’m out. Started the unstaking process. Anyone want to buy my card set. I’ll sell 20% below what the value is on peak hmu.
All these horrible proposals and worst of all they’re being approved.
This whole bot farm thing. You give SL 100% freedom to dictate who can win and lose with ghost cards. They can now essentially create a fully level and complete deck to beat any possible set a user has. This gives the illusion that you’re losing because you don’t have more cards and makes you buy more “thinking” you’ll win more.
Nothing is being done to address the lack of people joining and staying in the game ecosystem. All that is left are whales and fanboys who come up with dumb proposals like this that once again do nothing to serve the community. All the smart people have seen this game for what it is, a scam.
So I’m done. Do yourself a favor and get out before you lose more money. Don’t think that it’s “cheap” and there is “value” here. It’ll go bankrupt before it even hits it 5-year roadmap of Sps distribution. They have no plan on what they’re doing after those 5-years are up to reward players. More southbound “nft” cards you can’t own or sell? Dumb. Get out now while you can. HMU if you wanna buy my deck or you’ll see it on peak once my 4 week staking is over.
That's the spirit!!! :)
Seriously take care, I wish you the best in the next project you get involved with!
It's like I said, every single proposal now, no matter what it is, causes someone to leave while bringing no one to replace them. It crosses my mind every time Matt says, "that's what the proposal system is for". The 100k DEC is the cheapest part of the proposal.
It's change caused by decisions made. Doesn't really matter who made it DAO, team , Matt etc
Every proposal is useless and dumb, does nothing for average player
You have my vote :)
I agree with this. I don't think the problem is that we have a proposal system, I think our community needs to get more comfortable with the process and the purpose of the DAO in the first place.
But I do agree that someone will have a problem with every issue that comes up, its where we are for sure.
I think in another way. I copied the comment from @sharkmonsters because it expresses well my feelings about the proposal system. 1 vote is 1 vote, no matter how much staked SPS you have, similar to Musk only has 1 vote for the US president like any US citizen.
That would be a different system. And of course that could be a way to do things.
However it would be like saying that a corporation should give everyone an equal vote that owns 1 share, it would destroy one of the major incentives to own shares in a company.
On top of that, a corporation is structured so that the "owners" of the company are the shareholders, so they would get economic interests. However in our DAO we have very little economic interest, in fact the main thing we get is the power of our vote as we don't have dividends or any economic interests in the game itself.
So while I think you and Sharkmonsters might want such a thing (ie 1 vote per person no matter how much SPS they own); I think this would mean in essence killing off the SPS entirely and rendering it worth $0.
Do you guys also support getting rid SPS distributions or do you think SPS earnings are important to people?
In other words, you can't have it both ways. Either the SPS is a governance token that people buy and stake to influence the outcomes of the community decisions (aka proof of stake), or its nothing as they can just give a vote to each account with a spellbook.
I don't really think this is a situation where there is a "right answer", but what I do think is people have to be consistent with their logic. If SPS ownership doesn't matter for votes, then SPS has no value and would cease to be worth giving out.
No, I don't actually think they should change anything about SPS governance. It is what it is. All I really meant to say is that I think the proposals have increased the infighting. It's also increased the frequency with which significant changes are made, and it's my opinion that these changes coming so quickly are part of the reason players have been dropping like flies. I can't prove that, of course, and I could certainly be wrong.
Also, FWIW, I never actually said I'd prefer a voting system where everyone gets one vote. Not when people can create as many anonymous accounts as they want. All I meant is that there are some people with so much SPS that they can make or break a proposal and I meant to compare that to how large corporations have lobbyists to help create laws that benefit their interests. I didn't mean to imply that a single ultra-wealthy person has more than one vote in an actual election. I meant to imply that people with enough assets in the game might care more about what happens to the value of their assets than they care about how the plebs feel about the changes. I can't say I blame them. That also is what it is.
There is no easy answer. On the surface, I'd probably support a change to the system where proposals were all compiled sort of like bills are and the voting was spread out a little more. The rate with which proposals have been introduced and the rate with which they've produced changes in the way the game operates has been dizzying from my perspective. But we'd have the same problem as political bills. They'd be so long that no one would even be able the read them and no one would know what they're really voting for or against.