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RE: SPS Governance Proposal - Require DEC Burn for Soulbound Cards to be Used on Land

in #spsproposallast year

I understand the DEC/voucher sink you are putting in place here but let's be honest, why would I spend so much on soulbound card that have super low PP instead of just buying legendary gold foil that will provide way more PP for my buck? (I do understand that scarcity will make them unavailable after a while but as much as I love many of the current soulbound card, if they are good, I will play with them, not pay to then have to pay even more to just stake them away)

Again, I'm not against the idea since I don't see a world where I plan to pay that much to unbound any of my souldbound cards(unless it's value is at least double or more of the original unlocking cost on the market).

Thing is, it's good to add more DEC sink in the game but we need to stop having paywalls everywhere vs the rewards that keep going lower and lower and the ways to earn money in the game are gradually reducing as price of all token keep tanking. When I earn a new card, I want it to be = more value and not = I need to pay 2x the value upfront to maybe later be able to sell it with a small profit since that don't make it a reward card but it become a card I simply bought.

I mean, if I work for a living but when I get my paycheck, I need to spend X% upfront of my paycheck value to have the right to get my paycheck, all I see here is my income losing value.

I do agree with the idea of unlocking soulbound card but it feel super sketchy that I get "Free card" as reward for all the money I already invested in the game but to have access to this new value, I need to buy the card to use it? Something is not right about it even if logically it feel like a good idea to get rid of DEC on the paper, the reality is that us, the players, get more paywalls and less real value for playing the game.