I think forcing players to use all actions means the players aren't making any decisions themselves, it just becomes pure luck rather than luck + strategy. I'm sure there could be other ways to make it harder... you could always add in some snakes, haha.
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Actually, they ARE having to think MORE because then they need to decide how to use an existing roll for their safest passage. For instance: If a safe spot is 3 moves away, but they roll a 5, they could move forward 4 and 1 back. It isn't as simple as just moving forward all the time.
Oh, I didn't realize that would be possible. That makes sense.