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My knowledge of premade adventures are quickly exhausted, but I don't think I have seen that either in one of those. I have only tried it with this game and it went in very, very different directions. So for that reason I thought that it would be possible to make the player interpret the characters I made and still have fun.

For me it is an experiment to write such a scenario at all.

So for that reason I thought that it would be possible to make the player interpret the characters I made and still have fun.

It seems to me that it would be fun and somewhat unique.