The idea of pre-rolled characters is an interesting approach. Never played a table top session like that before. Single player video games will oft times give you a hero to play. Your module sounds very interesting.
The idea of pre-rolled characters is an interesting approach. Never played a table top session like that before. Single player video games will oft times give you a hero to play. Your module sounds very interesting.
My knowledge of premade adventures are quickly exhausted, but I don't think I have seen that either in one of those. I have only tried it with this game and it went in very, very different directions. So for that reason I thought that it would be possible to make the player interpret the characters I made and still have fun.
For me it is an experiment to write such a scenario at all.
It seems to me that it would be fun and somewhat unique.