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RE: Splinterlands to utilize Chaos Legion packs for deck creation on the NFTy Arcade platform

in #splinterlands2 years ago

NFTY does not own the packs, the SPL team does. Nothing changes in that regard.

The team has just decided to experiment to see if this will bring in new players and help us grow the game. If it works then great. If not, then they will burn all the cards.

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I am just curious why somebody should join this game new, as their will be a massive distortion of competition.

Before they add the new 43 reward cards every new player could buy or rent ALL cards he want and has the same chances like a player who play the game for vears, it was just base on skill (if both has all cards), but now Splinterlands changed this, a new player has no chance to buy or rent this 43 reward cards and he cannot use the 32 gladiator cards, so he is disadvantaged, especially as the ability bloodlust is quite usefull in many rulesets and from the "normal" cards only a few have it.

You really think it is a fun experience to be beaten by "old" players cause they have cards you don't own, you cannot buy or rent ?

@udow I don't know if you are just sitting around thinking of things that could go wrong or not, but that's the most ridiculous thing ever.

Players can get cards by playing, the more people play, the more cards they get. If someone starts in the future, then of course they wouldn't have played as much as someone that has played for a long time.

People aren't guaranteed to compete at the top the minute they enter the game. But everyone can compete at some level because there are various levels of people entering the game all the time.

And I think the soulbound rewards are incredible because they are something people have to play to earn them. If you want something (which I do), then its definitely fun to get it. Those that are truly competitive will play and earn them the old fashioned way (with sweat). No long will people get an advantage by just buying their way in regarding all the soulbound cards (reward and glad cards).

But you understand the point that a new player have no chance to have this cards at the start ?

If you than consider that Bloodlust is much stronger in lower leagues than in higher you see that a new player has a huge disadvantage.

Just think if bloodlust add +1 to all stats it means at a max-level card to add to an attack f.e. 33% when increasing them from 3 to 4 but 100% when increasing them from 1 to 2 at level 1 or 25% when increasing the life from 4 to 5 at max-level but 50% when increasing the life from 2 to 3 at level 1.
(When you ask from where I have this states, I have just took states of the Cutter Brieze as an example).

Maybe I just can ask you a question: Would you like with your car to take part in a formula 1 racing ? Would this be fun for you ?

yes I understand, the glad cards are strong. That's why players should want to join a guild and start earning them! That's the point.

And regarding your question, yes of course I would like for ME to have my car be so good I could enter it in formula 1 racing. But I'm old enough to know that it will never do that.

Its ok though, that doesn't mean I don't like having my car. It does what I want it to do, and I don't want to spend the money to make it able to compete as a formula 1 racing car.

So your question is a perfect example actually. Some people want a formula one racing car and are willing to spend the money on it, and some people don't. Same with the game. Some people want to play with what they have and enjoy the cards they have, and others want to have every card and are willing to do what needs to be done (ie. either invest money or time)

okay I think we go too far away from the main point, so maybe just answer my question:

Why should a new customer start a game where he know that from 510 existing cards 75 cards are unavailable for him but available for old players ?

I mean maybe somebody who have ambitions, want invest a lot of money and try to compete with the top-players for the leaderboard, before the lunch of this new reward cards it was possible he could buy or rent every card he want and play with full deck, now he can't.

So why he should under this circumstances play splinterlands and not just choice another game where new players has no disadvantages at the start (if they are ready to spent or invest money) ?

I mean it is not so that I am strong against soulbounded cards, it is okay in brawls and I could imagine to add a separate league where you can use this soulbounded cards BUT: It is not in this way, you can use this soulbounded cards in every ranked battle and in the most tournaments (at least when the tournaments are switched to sets what is only a question from some days).

I mean it is IMO clear, when you take part in a bike race you should come with a bike and not with your car, but it doesn't mean that their cannot be car races. So splinterlands could just create a third league where you can use this soulbounded cards, so that you could choice if you want play in a league with or without soulbounded cards.

If he starts playing when the cards are being earned in ranked play then he will get them on his own like everyone else that plays.

If he starts play after the cards do out of print, he WILL be able to buy them.

So either way a player can get them if they work hard enough or spend enough when they go out of print. I don't think the cards are even 1 season old yet. So that is not even 1% of the total time they will have to earn these.

I can't think of anything more fair myself, and the fact that you and I want these is validation that its good to play and earn them each day. That's what we all should want, people to be excited about playing every day.

ok you are right, at the moment it is no big deal when a "newbie" starts, as the other player also don't have much of this rewards cards cause time to collect was not much.

But what will be in 3 or 6 monthes when the "old" player had a lot of time to collect the reward cards ?